Productions of all sizes and budgets are now using Visual Effects, but there’s a knowledge gap around Virtual Production and its offerings. With support from the MediaCity Immersive Technologies Innovation Hub, we have developed a tool that aims to assist any project, whether a CGI film, Games Cinematic or TV series. The aim is to make Virtual Production accessible and affordable across all budgets.
Tag: games industry
Jurassic Park: Survival Trailer Wins Silver at Creativepool Awards
We’re thrilled to announce that we’ve won Silver in the animation category at the Creativepool Awards for our Jurassic Park: Survival trailer!
Massive thanks to our incredible team for all their hard work on this project and to our fantastic clients Saber Interactive and Universal Products & Experiences for all the support.
Need for Speed Unbound Nominated for Motion Award
Our trailer for the Need for Speed Unbound video game was today nominated for Best Gaming Promo at The Motion Awards. Huge congratulations to our team and thanks to our wonderful clients at EA and Criterion Games for the support.
REALTIME Appoints New Head of Pipeline Technologies
We’re delighted to welcome Bhavesh Pandey as our new Head of Pipeline Technologies.
With over a decade of experience in the VFX industry, working for the likes of ILM, DNEG and MPC, Bhavesh joins REALTIME to orchestrate our pipeline technology and support our team in delivering innovative and exciting work!
Lost Skies Trailer Wins Platinum at Muse Awards
Our trailer for Lost Skies has won platinum at the MUSE Awards! Huge congrats to our team and friends at Humble Bundle and Bossa Games.
A massive thanks also to Rumpus Animation and Justin Andree for all the support on this awesome project!
