fbpx

REALTIME @ View Conference

We’re absolutely delighted to be at View Conference this year – virtually presenting on the making of the Subnautica: Below Zero games trailer for Unknown Worlds Entertainment.

The games trailer currently has over 2 million views on Youtube and has won industry-leading awards for its innovative storytelling in CG. REALTIME’s Director, Stu Bayley, and Animation Director, Nicolas Seck, will discuss how the team crafted comedy into the narrative and created a believable, grounded character in a fantasy world. Join us on Sun, Oct 17.

 

F1® 2021 | Braking Point – Behind the Scenes

Take a look at some exclusive behind-the-scenes insight on how we crafted the cinematics for F1® 2021‘s story mode – Braking Point. Featuring the teams, drivers and circuits for the 2021 FIA Formula One World Championship™, we took the reins on crafting over thirty-five minutes of unique cinematic content for their brand-new story mode ‘Braking Point’ – and we did it all during a global pandemic.

 

Watch our Subnautica presentation @ 24 Hours Of Chaos 2021

24 Hours of Chaos is the global CG event by the community for the community. A friendly online gathering of 3D artists and designers from around the world working in ArchViz, VFX, Animation, Gaming, Product Design and more brought a series of 12 back-to-back online sessions powered by Chaos, SiNi, Autodesk and many great community partners.

Our Director, Stu, and Animation Director, Nicolas, kicked off the event, taking to the virtual stage to present our work on the award-winning games trailer Subnautica: Below Zero. Watch the 20 minute presentation below:

REALTIME @ Manchester Animation Festival

We are super excited to be an official sponsor of this year’s Manchester Animation Festival.

Our animation and recruitment team will be on hand to answer all your questions about a career in CG animation at the MAF Market Place. We’ll also be available to review portfolios.

Stay tuned for details on how to sign up.

CGI Studio REALTIME adds new ops director

We are very pleased to announce that we have appointed Libby Behrens as Operations Director.

Libby, who has more than a decade’s experience in media production in London, LA and New Zealand, joins the team from sports app Zwift, where she managed the implementation of new production processes as Live Operations Producer. Previously, Libby was Head of Operations at LA-based Electric Theatre Collective. Her credits include Virgin Media’s animated Ussain Bolt TV Campaign and Massive Attack’s Voodoo in my Blood

She will oversee the introduction of new technology, IT, resourcing, and staff and skills development at REALTIME.

Says Libby, “I dipped out of the VFX world to experience the realm of game production but when the opportunity presented itself to come and join REALTIME, I just couldn’t resist. REALTIME has recently delved into more areas of the VFX arena, and I am really looking forward to working with the talented team on all things operations to support their massive growth.”

Tony Prosser, Managing Director of REALTIME, says “This role is very much a holistic appointment to support our team in this exciting period of growth. Libby joins us at a pivotal moment in the business to securely navigate our further expansion and help us to continue delivering innovative and quality work for our partners at a time we’re working on our biggest productions yet.”