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REALTIME teams up with Riot Games on Project L

We’re thrilled to announce that we have been working on Project L, the new tag-team-style fighting game from Riot Games!

Watch the latest dev diary to hear all about the newest developments, and if you’re attending EVO 2023 in Last Vegas this week, be sure to check out the playable demo on showcase.

REALTIME team up with Codemasters for F1 23 ‘Braking Point 2’

Two years after the critically acclaimed F1® 2021, we have teamed up with our old friends at Codemasters once again for the eagerly anticipated F1® 2023 Braking Point 2. Our team crafted over fifty minutes of in-game cinematics using the latest in-engine solution and state-of-the-art performance capture tools.

Braking Point 2 allows players to immerse themselves in a compelling racing story that gives a unique peek behind the curtain of the world of Formula One. The story revolves again around rival drivers Aiden Jackson and Devon Butler, but with the added twist of them being teammates for the newly formed Konnersport Butler Racing Team, alongside a new female driver, Callie Mayer.

REALTIME was tasked with creating cutscenes that ranged from emotional character performances right through to on-track action, featuring intense races and high-speed collisions.

“The visual fidelity we were able to achieve this time around was a huge step up from F1 2021. Everything from the lighting to the skin shaders and facial animation, we advanced every single element of our render quality.” Says Ian Jones, CG Director. 

REALTIME Partner with Access VFX

We are very proud to announce that we are now members of ACCESS: VFX!

Promoting inclusion, diversity, and awareness is at the very core of what REALTIME believes in, so we are super excited to be a part of an industry movement that champions these values.

Learn more about the great things ACCESS: VFX are doing : https://www.accessvfx.org/