fbpx

REALTIMERS: Robert Joosten, Lead Character TD

If there’s one thing we love more than VFX, it’s our team. In our new series, REALTIMERS, we are showcasing the people behind the pixels to see what makes them tick. 

This month it’s Robert, our Lead Character TD, who moved to Manchester to work at REALTIME and specialises in creating rigs for the team.

Name & job title:
Robert Joosten, Lead Character TD 

Where do you fit in? 
I set up the rigs for our games and episodic projects. This requires conversations with the modelling, animation, look-dev and CFX teams to make sure that everybody gets what they want, and I will then try navigating all that and pack it into the rig setups. I am also quite keen on tool development which help speed things up and forces consistency throughout all the projects. 

How did you get your start in the industry?
I was incredibly lucky to get an internship at an amazing company in Germany called Parasol Island. I met someone there who helped me to get my foot in the door at another company in Munich when it was time for my first “real” job. 

Your superpower? 
Problem-solving. When something is not right I go straight into fixing mode, in every aspect of my life. 

What inspires you on the day-to-day?
Ever since moving to Manchester from London, I have been exploring the outdoors a lot more which is easier to access. Hiking and visiting new places always keeps the mind and body healthy. 

My desert Island luxury is:
Sunscreen, I burn easily.

Your soundtrack while working:
Depends on my mood but usually a blend of eurotrash, country, and musical theatre. An eclectic mix!

If you could work with anyone, who? 
I would love to do some DIY with my parents. With a lengthy COVID gap where I didn’t get to see them much, it would be great to spend some quality time creating something together. 

If not this, then what?
Something in the machine learning space. 

Why REALTIME? 
I really like the variety of projects. All the different art styles and platforms we work on keeps the job interesting. Being a smaller studio, you get to work really closely with a core team and rely on each others strengths.

People would be surprised that… 
I’m Dutch. People can tell something is off by the accent but can never quite guess the country right. 

Advice you would give yourself if you were just starting out?
It’s kind of what happened to me by chance, but try and start out at a smaller studio if you can. This will expose you to a lot more elements of the pipeline which will come in handy when you start specializing, as it makes it easier to understand the needs of other departments. 

Disney’s ‘Pirates of the Caribbean’ sails into ‘Sea of Thieves’

Unveiled during the Xbox & Bethesda Games Showcase at E3 last year, the trailer for RARE games’ ‘Sea of Thieves: A Pirate’s Life’, brings characters from Disney’s much-loved ‘Pirates of the Caribbean’ franchise into the fold in the ultimate pirate cross-over! CG Society took a plunge into the making of the trailer with the help of our incredible games team. Read the piece here!

The games and events we’re most looking forward to in 2022

There’s no doubt the last two years have proven to be extremely difficult for the games industry, but we hope that 2022 will prove to be the light at the end of the tunnel. Now January is out of the way, we’re looking forward to the events and new releases we’re most excited about. 

Events 

Gamescom 

Returning in August, Gamescom in Germany will be the acid test as to how much progress we’ve made in the fight against COVID. Anyone who’s attended this before and witnessed to tens of thousands crammed cheek-by-jowl in Koelnmesse’s enormous halls will know that this would never be given the green light if there was any danger. Gamescom usually gives us a first look at some of the most hotly tipped games in the industry, and we can’t wait to see what’s in store. 

E3 

E3 has already announced that it won’t be an ‘in person’ event this year. Switching from a closed-shop industry only affair to an all-embracing consumer focussed event has further confused E3’s relevance. Now that we’re used to virtual events, E3 will have something of a renaissance – one that will see it transform from being a fixed event into a ‘seasonal window’ where the biggest upcoming games get their big reveals online. We are already excited at the prospect of seeing some of the trailers already in production here at REALTIME having their debut there. 

Games 

Dave Cullinane, Executive Producer 

I’m really excited about Ubisoft’s Avatar: Frontiers of Pandora. Who knows, perhaps we might even get a sequel to the movie soon? There is also a new God of War game (Ragnarök) and new DLC content for Cuphead from the North American Studio MDHR. It is always exciting to see new developers with quirky game ideas succeed, so it is great to now see Cuphead expand into TV with a new Netflix series in the pipeline for 2022. 

Callum Sibley, Executive Producer 

The Nintendo Switch is the new addition to my console selection, and it only seems fitting that I use it to catch ‘em all in Pokémon Legends: Arceus. I’m also hyped that I’ll finally be able to spread the festering influence of Nurgle across the lands in Total War: Warhammer III. I’ve always been a huge fan of the Soulsborne series (& George R. R. Martin!) so I’m excited for the superb combat, sprawling landscapes and immersive lore that will inevitably be part of Elden Ring. Finally, Tiny Tina’s Wonderlands – a D&D and Borderlands mashup? Say no more. 

The last two years have cemented games as being the biggest and most lucrative type of media in the world today, and it’s interesting to see how games, movies, and TV are increasingly working together to create new immersive experiences. If you’d like to get in touch to talk about your upcoming games projects, we’re here to help. Contact us: [email protected] & [email protected]   

#LEVELUPMENTALHEALTH

Safe In Our World is challenging all companies within the video games industry to unite and commit to change. The worlds we create are a refuge for many, but we must consider our teams and the impact our industry has on their lives.

We’re super proud to have signed up to the #LevelUpMentalHealth campaign to keep working towards building a safe, supportive and nurturing environment for all our staff. Find out more about the campaign here.

FIFA 22 Team of the Year Trailer

It’s Team of the Year time! We were honoured to support EA SPORTS with range of in-engine shots for their FIFA 22 ‘Team of the Year trailer’, featuring Alex Scott.