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Director Spotlight: Nicolas Seck

Closing out our Director’s Spotlight series, we sit down with Animation Director Nico Seck.

With a background in graphic novels, Nico brings a striking visual storytelling style to animation, blending dynamic performance direction with a deep understanding of character nuance. Every frame reflects his cinematic vision and narrative flair.

His recent work includes Steel Hunters, Doctor Who: Wild Blue Yonder, and Jurassic Park: Survival.

Unveiling the Yacht Industry’s First Fully Immersive 3D Yacht Configurator

Paul McSweeney joined Princess Yachts to discuss our exciting partnership in creating the world’s first 3D configurator for the yachting industry.

This innovation will transform how clients explore, personalize, and bring their dream yachts to life, setting a new benchmark for digital experiences in luxury yachting.

Proud to be part of this milestone in redefining the future of yacht ownership.

Thanks to Boat International for having us on board!

Jurassic Park: Survival | Behind-The-Scenes Featurette

Go behind the scenes with the teams at Saber Interactive, Universal Pictures, and Universal Products and Experiences as they dig into the making of Jurassic Park: Survival – featuring behind-the-scenes content from our team. We were honoured to craft the launch trailer of Jurassic Park: Survival, reimagining the legendary and much-loved story of the original 1993 Jurassic Park film.​

Lockerbie TV series selected as AEAF finalist

We’re so excited to be selected as finalists at the Australian Effects & Animation Festival  for our work on Lockerbie: A Search for Truth. The five-part limited global event series from Universal International Studios’ Carnival Films & Sky Studios is based on the 1988 Lockerbie disaster and the search for justice by Dr Jim Swire and his wife Jane.

REALTIME provided invisible FX work to help portray the scope of the disaster through several scenes in the opening episodes, including the plane’s descent over the Scottish town of Lockerbie. VFX Supervisors Sue Land and Jack George supported on the shoot; helping to scout locations, plan key sequences and use REALTIME’s new proprietary virtual production tool, CineScope, to help the crew “see” digital elements on set. Around seventy-five percent of the series’ visual effects were crafted for episode one. 

Huge congratulations to our talented team.