Interview with Stu Bayley, Director at REALTIME
“When I work it’s like I’m in a time machine, a whole day can fly by and I’m just absorbed in what I’m doing. That is a gift and I don’t take it for granted.”
What makes a great Director of games trailers? Where do they get their inspiration from and how to they develop their design style?
Director Stu Bayley spoke to Muse.World about all of this and more, including the process behind making the award-winning trailer for Subnautica: Below Zero for Unknown Worlds. The trailer recently picked up the award for best animation / special effects at the Vega Digital Awards.