fbpx

The games and events we’re most looking forward to in 2022

There’s no doubt the last two years have proven to be extremely difficult for the games industry, but we hope that 2022 will prove to be the light at the end of the tunnel. Now January is out of the way, we’re looking forward to the events and new releases we’re most excited about. 

Events 

Gamescom 

Returning in August, Gamescom in Germany will be the acid test as to how much progress we’ve made in the fight against COVID. Anyone who’s attended this before and witnessed to tens of thousands crammed cheek-by-jowl in Koelnmesse’s enormous halls will know that this would never be given the green light if there was any danger. Gamescom usually gives us a first look at some of the most hotly tipped games in the industry, and we can’t wait to see what’s in store. 

E3 

E3 has already announced that it won’t be an ‘in person’ event this year. Switching from a closed-shop industry only affair to an all-embracing consumer focussed event has further confused E3’s relevance. Now that we’re used to virtual events, E3 will have something of a renaissance – one that will see it transform from being a fixed event into a ‘seasonal window’ where the biggest upcoming games get their big reveals online. We are already excited at the prospect of seeing some of the trailers already in production here at REALTIME having their debut there. 

Games 

Dave Cullinane, Executive Producer 

I’m really excited about Ubisoft’s Avatar: Frontiers of Pandora. Who knows, perhaps we might even get a sequel to the movie soon? There is also a new God of War game (Ragnarök) and new DLC content for Cuphead from the North American Studio MDHR. It is always exciting to see new developers with quirky game ideas succeed, so it is great to now see Cuphead expand into TV with a new Netflix series in the pipeline for 2022. 

Callum Sibley, Executive Producer 

The Nintendo Switch is the new addition to my console selection, and it only seems fitting that I use it to catch ‘em all in Pokémon Legends: Arceus. I’m also hyped that I’ll finally be able to spread the festering influence of Nurgle across the lands in Total War: Warhammer III. I’ve always been a huge fan of the Soulsborne series (& George R. R. Martin!) so I’m excited for the superb combat, sprawling landscapes and immersive lore that will inevitably be part of Elden Ring. Finally, Tiny Tina’s Wonderlands – a D&D and Borderlands mashup? Say no more. 

The last two years have cemented games as being the biggest and most lucrative type of media in the world today, and it’s interesting to see how games, movies, and TV are increasingly working together to create new immersive experiences. If you’d like to get in touch to talk about your upcoming games projects, we’re here to help. Contact us: [email protected] & [email protected]   

#LEVELUPMENTALHEALTH

Safe In Our World is challenging all companies within the video games industry to unite and commit to change. The worlds we create are a refuge for many, but we must consider our teams and the impact our industry has on their lives.

We’re super proud to have signed up to the #LevelUpMentalHealth campaign to keep working towards building a safe, supportive and nurturing environment for all our staff. Find out more about the campaign here.

Sea of Thieves: Shrouded Islands

The Sea of Thieves is a wonderous place… and we absolutely loved helping our friends Rare with the cinematic trailer for ‘Shrouded Islands’. This time Shelly the crab takes centre stage!

 

Lotus Emira Configurator now live

The Lotus story continues with a new icon: EmiraWe are proud to have supported Lotus Cars in creating an advanced 360-degree configurator and fully configurable CG movietaking the Emira out of the showroom and into the real world, in the ultimate customer journey. 

The configurator creates thousands of different iterations of the Emira. Choose from a range of distinctive paint colours to your choice of alloy wheels, brake callipers, black pack and interior details, all viewed within three distinctive environments which allow the colours to come to life under a range of lighting conditions. We see the car in a photographic studio, under artificial light, in the famous Lotus Design Studio in daylight and finally on the Big Sur highway in California in intense sunlight.  

What colour will you choose?

REALTIMERS: Cristina Bidiu, UE4 Auto Artist

If there’s one thing we love more than VFX, it’s our team. In our new series, REALTIMERS, we are showcasing the people behind the pixels to see what makes them tick. 

This month it’s Cristina, our UE4 Auto Artist, who loves Rick and Morty and became obsessed with the world of CGI in high school. 

Name & job title:  

Cristina Bidiu, UE4 Artist 

So, where do you fit in?  

I learned to be more of a generalist over the years, but I do have a soft spot for beautiful environments and automotive. 

How did you get your start in the industry? 

I came across the CGI industry for the first time when I was in high school, and I was mesmerised by it. It took me 8 years from that realisation to actually become a CGI Artist, but I can say it was worth it. I do love what I do. 

Your superpower?  

I never give up! 

What inspires you on the day-to-day? 

Being alive – I try to let myself be inspired every day by simple things, like the smell of winter when you open the window. 

Your desert island luxury: 

Rick and Morty and My Little Pony! 

Your soundtrack: 

Instrumental music. 

If you could work with anyone, who? 

I would have liked to work with the American astronomer Carl Sagan, and make beautiful CGI for Cosmos. 

If not this, then what?  

A teacher, probably. 

Why REALTIME? 

I like REALTIME because they treat me like a human and not a resource. REALTIME fulfils all my needs. 

People would be surprised that…  

I did bodybuilding in my youth! Haha. 

Advice you’d give yourself if you were just starting out? 

Be patient and keep going. You’ll get there.