REALTIMERS: Shannon Moran, VFX Editor
If there’s one thing we love more than VFX, it’s our team. REALTIMERS is a chance to showcase the amazing people behind the pixels to see what makes them tick. Meet Shannon, our VFX editor, who discovered her love for video editing in her high-school glee club, of all places. Name & job title: Shannon…
Foundry 2022 Showreel
We are very proud to see our work on A Discovery of Witches S3 featured alongside some incredible projects in Foundry’s new 2022 showreel.
REALTIMERS: Sam Taylor, Head of Skills & Development
If there’s one thing we love more than VFX, it’s our team. In our new series, REALTIMERS, we are showcasing the people behind the pixels to see what makes them tick. Meet Sam, our Head of Skills and Development, who has re-joined REALTIME recently to help build a brand new training programme for VFX graduates and also help the development of our existing artists. Name & job…
REALTIMERS: Lukasz Kyc, In-Engine Generalist
If there’s one thing we love more than VFX, it’s our team. In our new series, REALTIMERS, we are showcasing the people behind the pixels to see what makes them tick. Lukasz is our In-Engine Generalist, who joined REALTIME fresh out of university and dreams of one day collaborating with id Software on a new DOOM game. Name & job title Lukasz Kyc, In-Engine Generalist. Where do…
Need for Speed Unbound
It was a blast creating the new trailer for Need for Speed Unbound – massive shoutout to our friends at Electronic Arts (EA) and Criterion Games for all the support on this amazing project! Also, a special thanks to Richard Payne and Mike Tyler for directing this beautiful trailer and generally being awesome human beings to work with.
REALTIME @ BOLTON FILM FESTIVAL
Our Head of Skills & Development, Sam Taylor headed to the Bolton Film Festival this week for the Futureworks Showcase. Here the panel had a great discussion on why collaboration is essential in the film industry and the importance of new talent and training.
Manchester Animation Festival 2022
Animators assemble! We are honoured to be official marketplace sponsors of Manchester Animation Festival for the second year running! Both our Animation and Recruitment teams will be attending on November 17th to answer all your career questions. See you there!
V-Ray VFX & Animation Showreel 2022
We’re proud to see our work from A Discovery of Witches S3 featured alongside such good company in the new V-Ray showreel from our friends at Chaos Group.
Tiny Tina’s Wonderlands Wins Bronze at AEAF Awards
We are thrilled to announce that REALTIME won Bronze at the AEAF Awards in the games trailer category for our work on the Tiny Tina’s Wonderlands trailer! A huge thanks to our clients & partners: BOND, Gearbox Entertainment, 2K and a special shoutout to Mathematic Studio for their support. As well as winning Bronze, we…
Designing for the Metaverse
What excites you most about the potential for game dev in the metaverse? IntoGames spoke to Dave Cullinane, our Executive Producer of Games, and Steven Bristow from nDreams all about the opportunities the metaverse provides; discussing connectivity, leveraging AR & VR, user caps, persistent worlds and safe guarding. Watch full panel here: