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#LEVELUPMENTALHEALTH

Safe In Our World is challenging all companies within the video games industry to unite and commit to change. The worlds we create are a refuge for many, but we must consider our teams and the impact our industry has on their lives.

We’re super proud to have signed up to the #LevelUpMentalHealth campaign to keep working towards building a safe, supportive and nurturing environment for all our staff. Find out more about the campaign here.

Sea of Thieves: Shrouded Islands

The Sea of Thieves is a wonderous place… and we absolutely loved helping our friends Rare with the cinematic trailer for ‘Shrouded Islands’. This time Shelly the crab takes centre stage!

 

Lotus Emira Configurator now live

The Lotus story continues with a new icon: EmiraWe are proud to have supported Lotus Cars in creating an advanced 360-degree configurator and fully configurable CG movietaking the Emira out of the showroom and into the real world, in the ultimate customer journey. 

The configurator creates thousands of different iterations of the Emira. Choose from a range of distinctive paint colours to your choice of alloy wheels, brake callipers, black pack and interior details, all viewed within three distinctive environments which allow the colours to come to life under a range of lighting conditions. We see the car in a photographic studio, under artificial light, in the famous Lotus Design Studio in daylight and finally on the Big Sur highway in California in intense sunlight.  

What colour will you choose?

REALTIMERS: Cristina Bidiu, UE4 Auto Artist

If there’s one thing we love more than VFX, it’s our team. In our new series, REALTIMERS, we are showcasing the people behind the pixels to see what makes them tick. 

This month it’s Cristina, our UE4 Auto Artist, who loves Rick and Morty and became obsessed with the world of CGI in high school. 

Name & job title:  

Cristina Bidiu, UE4 Artist 

So, where do you fit in?  

I learned to be more of a generalist over the years, but I do have a soft spot for beautiful environments and automotive. 

How did you get your start in the industry? 

I came across the CGI industry for the first time when I was in high school, and I was mesmerised by it. It took me 8 years from that realisation to actually become a CGI Artist, but I can say it was worth it. I do love what I do. 

Your superpower?  

I never give up! 

What inspires you on the day-to-day? 

Being alive – I try to let myself be inspired every day by simple things, like the smell of winter when you open the window. 

Your desert island luxury: 

Rick and Morty and My Little Pony! 

Your soundtrack: 

Instrumental music. 

If you could work with anyone, who? 

I would have liked to work with the American astronomer Carl Sagan, and make beautiful CGI for Cosmos. 

If not this, then what?  

A teacher, probably. 

Why REALTIME? 

I like REALTIME because they treat me like a human and not a resource. REALTIME fulfils all my needs. 

People would be surprised that…  

I did bodybuilding in my youth! Haha. 

Advice you’d give yourself if you were just starting out? 

Be patient and keep going. You’ll get there. 

 

REALTIME conjures VFX magic for the final season of Sky’s A Discovery of Witches

“Collaborating with series VFX Supervisor Neil Riley and the team at Bad Wolf, this season brought us a whole new set of magic spells to visualise, from concepts and storyboards to intricate FX work.” (Jonathan Rawlinson, Executive Producer)

We were honoured to re-join Bad Wolf for the third season of Sky TV’s A Discovery of Witches, helping to bring to life magic performed by Diana Bishop (Teresa Palmer).

Following several sequences crafted for the second season (which saw us nominated for Best Visual Effects at the Broadcast Tech Innovation awards), our team was tasked with creating magical VFX that showcase how much Diana’s powers have grown. 

A Discovery of Witches is now streaming on Sky TV and Now TV in the UK, and Sundance Now, Shudder and AMC+ in the US.