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Free Resources For Artists

If you are not working at the moment, perhaps now is a great time to learn new skills or brush up on old ones. Maybe it’s more about how you market yourself or manage your freelance business. Or managing fellow artistic brethren. Or anything related to your career – no limits!

So I’ve been chatting to our artists and some of the awesome partners we collaborate with and have pulled together a little list of free resources – here’s some cool content that we think could help you level up (whatever level you are now!), ready for that next challenge when things pick up!

  • The Foundry’s Nuke – we love it! It was a dream on our Game of Thrones trailer. 

You have to check out the workflow Wednesday playlist https://www.youtube.com/playlist?list=PLi2GhhsPL-RrqMRhbMNX6D2SN8ilI2601

There’s some really cool live events that are short bursts of info covering lots of techy topics https://www.foundry.com/events/virtual-events

And you can trial Mari the brilliant texturing tool and nuke for free here – MARI / Nuke

We’re a max studio so it would be crazy not to share with you what the wonderful people at Autodesk have been putting together!

Win, manage and keep clients as a freelance 3D artist https://area.autodesk.com/life-in-3d/win-manage-and-keep-clients-as-a-freelance-3D-artist/ 

3ds Max tutorials https://area.autodesk.com/all/tutorials/3ds-max/

Download assets https://area.autodesk.com/downloads/ 

There are lots of resources here from managing teams for the first time, know-hows on running a business, to portfolio/asset creation advice. Not all are free – but many are.

We use V-Ray so it only makes sense we encourage you to as well. It also discusses working with V-Ray in MAX and Unreal (which we also use – brilliant!).

And – for those of you wanting to use Maya there’s a free edition of V-Ray PLE so you can learn how it works,

THE resource for getting to grips with UE4 if you are relatively new to it.

Great resource for tips, tricks and how-to’s when it comes to MAX modelling and ZBrush sculpting.

Talented concept, key frame and illustration artist sharing his workflows and process for digital painting and more. Recommended by our Art Director, Stu

Immense resource for training and learning on all things art – they cover a very wide range of topics, programs and technical aspects – including essential art fundamentals. Recommended by one of our Senior CG Generalists, Chris.

Tutorials made by, or hosted by, SideFX. Terrific resource for this powerful program.

  •         Materials and Shaders in UE4

Thomas Harle and  Ben Cloward are highly experienced tech artists from the games industry and in their channels they do a great job of breaking down how to handle some intermediate material and shader examples in UE4.

  •         ActionVFX

Great website for junior and seasoned VFX Artist alike so you should check them out. They have a wide number of tutorials and educational content you can learn from. Not to mention a raft of free assets to leverage what you have learnt!

Allan is legendary in the world of VFX and has done much to help people develop their careers, skills or personal brand in FX – he has a ton of resources you can grab at his site (many are free) but here are a select few of his recommendations specifically around marketing yourself and being productive while remote. All very useful in the current climate:

o The Ultimate Demo Reel Guide (also includes some videos)

o Mastering Your Freelance Career

o Extreme Workflow and Productivity Hacks

o Killer Tools to Help You Get s!#% DONE!

o Working from Home

 

There’s more we could share, and MUCH more out there, we just want to give you a head start on some resources we would recommend. This selection of resources is a great starting point if you are in between projects and looking for inspiration to become the artist you aspire to be.

Got any suggestions not on this list? Let us know and we can get this shared!

Thanks for being awesome and stay safe. Much love.

 

COVID-19 Update

We understand that communication is key at a time like this and we wanted to reach out and let you all know what measures REALTIME are taking and how COVID-19 is affecting our day to day operations.

Over the past few weeks, we have been monitoring the situation and gradually rolling out preventative measures across the entire organization. We have also been upgrading equipment and infrastructure, working towards enabling our employees to work remotely from the safety of their homes.

As it stands REALTIME have asked approximately 80% of staff to work from home, with a 20% skeleton staff working across our two sites to cover key tasks (eg IT / Network / Render farm etc). We’re very fortunate that we have two studios quite some distance apart so are able to keep social distance and ensure staff safety.

Because working remotely across the two studios is standard practice for us everything seems to be running smoothly and production is continuing as scheduled. It’s really important that we’re able to keep a ‘business as usual’ mentality as much as possible for our employees and our clients.

We will continue to monitor the situation as it progresses and will be taking the advice from the UK Government, public health and the WHO.

This is a really challenging time but if we all work together and support each other we will be stronger, and we have already seen such an inspirational and positive spirit from our team and clients.

Please feel free to reach out to us if you need anything, remember we’re in this together!

Take care of yourself and your loved ones.
From everyone at REALTIME

Dinowood Studios: Jess’ October Blog

So, it’s time for my monthly blog post – ‘A witty illumination into the life of a Marketing Assistant at RealtimeUK’ …hopefully it’s just as bright as the snazzy ones down the road in Blackpool.

October has seen me turn my marketing desk into a mini production studio; as I geared up to get creative for our sponsoring of this year’s TIGA awards; whilst I also tried my best not to drown in Lego.

 

I thought it would be a fun idea to pretend to be one of the talented artists at our studio, and give you a behind the scenes step-by-step look, into what went into making one of our hilarious dinosaur videos…

Step One: Fall Down The Idea Hole

It could be described as one of the most creative phases, and I guess it was. Much like Alice, my mind fell down the rabbit hole; as lots of mad ideas popped into my head about what our Dinos could get up to. (Sadly, yet more rationally) the pages of ideas were cut down to a clear and concise bullet list that we felt hit the ‘simple, fun and humorous’ angle that we wanted to achieve.

Step Two: Storyboard This Creative Wave

With our ideas down, it was time to start bringing them to life. I rested on my -not so terrible- art skills to draw a selection of storyboards. Each board depicted how I would like the scene to play out, what sort of shots I wanted, and which Dinos needed to be there. Below is the storyboard for the FIFA tableau.

Step Three: Lights, Camera, Dino

After I was happy with the storyboard and sure of what shots I needed to gather, I grabbed the camera and channelled my inner Tim Burton to direct the stop motion video. A tedious process yes, and it didn’t help that Jeff (the t-rex) is a total diva to work with, but once I had a steady rhythm the production of the video seemed to be in full swing.

Step Four: Bringing The Dinos To Life

Post production is where things started to come together. Going back into artist mode, I had my best go at messing around with photoshop to bring the RealtimeUK Dinos to life. I added their lovely expressions, and even mocked up their troublesome FIFA game.

Step Five: Editing

Once each of the frames had been perfected, I handed them over to Zoe so she could work her editorial magic on the shots and pull together a finished video.

Step Six: Football Dino Mania

*Drum roll* and we have the finished product! Ready to go out over our social media channels, so you guys can enjoy our Dinos in action.

And that’s my October… that and drinking coffee. If you want to find out more about our TIGA Awards campaign you can head over to my other fabulous blogpost here; it explains our involvement with TIGA and introduces you to Darius, Jeff, Susie and Greg (The RealtimeUK Dinos).

Jess