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Our 25th Birthday Party!

Last night our team enjoyed an evening out at Manchester’s Flight Club, with drinks and darts to celebrate our 25th anniversary. It was a brilliant night, and so good to (finally) see everyone in person again. Here’s to the next 25 years!

 

 

REALTIME celebrates 25 years in the business

We are celebrating 25 years of REALTIME – a major milestone for an independent studio in the VFX and animation space. 

Launched in 1996, we started out in Archvis and CG imagery and animation for the automotive sector for clients including McLaren, Audi, and Ford. We soon found a new niche in creating award-winning video game trailers and in-game cinematics for clients across the globe, including Rare, Codemasters, Disney Interactive and Microsoft Game Studios. Our speciality in story-telling and character animation can be seen in viral trailers including SMITE: To Hell & Back, Game of Thrones: Winter is Coming and, more recently, Subnautica: Below Zero. 

In the last few years, we’ve made the move into the broadcast sector, crafting photorealistic VFX and animated characters for shows including BBC’s The War of the Worlds and Sky TV’s A Discovery of Witches. We established a TV VFX department to further support this effort, expanding the size of the studio by 60% in 2021. 

Says Tony Prosser, CEO: “It is an extremely exciting time to be in the CG space, as we are seeing a huge growth in the demand for high-quality content across the automotive, games and broadcast sectors. Being a local home-grown company from the North-West, we are hugely proud of our history and legacy. 

The focus for the next few years will be nurturing fresh talent that can benefit from the well-seasoned experts that we already have at REALTIME. Remote working is key to growing our team and during the pandemic we’ve proven, to ourselves and to our clients, that we can produce world class productions when we’re not all in the same room.” 

In our 25th year, we are also celebrating several award wins and nominations: our work on the second season of A Discovery of Witches is a finalist for Best VFX at the Broadcast Tech Innovation Awards and the viral trailer for Unknown Entertainment’s Subnautica: Below Zero won the Vega Digital Award for Best Animation. Both projects were awarded a ‘special merit’ at the AEAF awards earlier this year. 

Watch the below reel to find out more about how the studio started and our plans for the coming years:

 

 

 

FIFA 22 Launch Trailer

As huge football fans, we are proud to have supported EA SPORTS with a range of in-engine shots for their FIFA 22 official launch trailer.

 

Finalists at the Broadcast Tech Awards!

We are delighted to have been shortlisted as a finalist at The Broadcast Tech Innovation Awards 2021 for our work on A Discovery of Witches, Season 2. The awards celebrate the role technology plays in creating and broadcasting the most outstanding productions of the past year.

Congratulations to our amazing team, our wonderful clients at Bad Wolf and Sky TV, and the rest of the nominees.

The full shortlist is below:

Best VFX Project

A Discovery of Witches (REALTIME)

Intergalactic (Milk Visual Effects)

Lisey’s Story (MPC Episodic)

The Irregulars (BlueBolt)

The Lost Pirate Kingdom (Stone Soup)

The Third Day (IMG VFX, Freefolk, MPC Episodic)

 

REALTIME @ View Conference

We’re absolutely delighted to be at View Conference this year – virtually presenting on the making of the Subnautica: Below Zero games trailer for Unknown Worlds Entertainment.

The games trailer currently has over 2 million views on Youtube and has won industry-leading awards for its innovative storytelling in CG. REALTIME’s Director, Stu Bayley, and Animation Director, Nicolas Seck, will discuss how the team crafted comedy into the narrative and created a believable, grounded character in a fantasy world. Join us on Sun, Oct 17.