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What does 2020 have in store for the automotive industry?

What a year 2019 was. In typical fashion, it was one of ups and downs. And that’s just in the automotive industry; the less said about the rest of the world, the better! There was plenty to love for auto fanatics of all types; I myself enjoyed my time at Geneva 2019, Goodwood Festival of Speed, and LA Auto Show to name just a few.

But now we’re in 2020, a year that will no doubt be as unpredictable as those that came before it. From the continuing rise of electric vehicles and fresh, new startup companies to the shifting priorities of consumers, we’re no doubt in for quite a ride.

 

The customer is always right

The old adage still holds true and the automotive industry will no doubt see a shift into a more consumer-centric approach. I’ve talked before about how the industry needs to change its approach to consumers, especially in regards to its adoption of evolving tech. And the wider market might actually be listening to me!

Brand loyalty is a fickle beast and today’s car shopper is less likely to stick with just one brand. In 2020, I wouldn’t be surprised if we saw people prioritise quality over affordability. This quality goes beyond the car itself and permeates the entire buying process. The most successful brands will be those who can deliver a quality service where people want it, whether that be online or even in a shopping centre. We’re not about to see the death of the dealership, but 2020 should be the year they start to change their approach to consumers.

 

Going electric

It’s been a trend every year for a while now, but electric vehicles are still a hot topic. No longer the pie-in-the-sky ideas of a select few, we’re starting to see mass adoption of EVs from some of the biggest names in the industry.

The list is expansive: Audi, Aston Martin, BMW, Ford, Honda, Jaguar, Kia, Mercedes, Mini, Peugeot, Porsche – need I go on?

It’s a trend the public is interested in so it allows manufacturers to be environmentally conscious and still make money. Whether we will see another major public interest, autonomous vehicles, make a big impression this year I’m not so sure. My money is on “probably not yet”.

 

The age of the startup

If you had asked me to predict the future of the industry a year ago, I would have had a lot of good things to say about Dyson’s automotive efforts. They may have been very clandestine, but it was enough to get excited about. Alas, that dream is over. It was, to quote Dyson, “not commercially viable”.

It’s a shame to see as it wasn’t too long ago I was singing their praise. At least they seem to be salvaging something from the project; they will continue their promising work in the battery. And, as they say, nothing ventured, nothing gained.

But other car startups will no doubt have a fantastic year. Tesla will continue to do their thing with their Cybertruck, though we won’t see that hit the roads until 2021 at the earliest.

They aren’t the only fish in the sea though. Chinese manufacturer Byton is releasing their electric SUV in China in 2020, with an expansion to Europe and the US in 2021. Rivian’s R1T will start to hit the road in late-2020. And there’ll be plenty more choice on top of those. And no doubt some newcomers will make themselves known.

Whatever happens, it will be an interesting year. There’s always something unpredictable around the corner. As for me, you will be able to find me at whatever auto show I can find my way into. Roll on the rest of 2020!

At REALTIME, we can’t help but love cars. Nothing excites us more than the new developments that wait around the corner. We channel this passion into everything we do. If you would like to discuss your next project, get in touch with me at [email protected].

Pete Leonard joins Futureworks’ Industry Advisory Group

We were super excited when Pete was approached by Futureworks to become a member of their Industry Advisory Group. Pete has been working in the industry for over 15 years’ and loves everything CG so when he was asked to get together with some of the industries experts and chew the fat on trends and best practice he was over the moon! 

Futureworks provides world-class education and training in Sound, Music, Film & TV, Games, Animation and Visual Effects – based in the centre of Manchester, UK. Their facilities include state of the art studios and high-spec production facilities, which have been built to industry standards. Here’s our Art Director Stu and former Animation Lead Will testing out the mo-cap suite. 

The Futureworks Industry Advisory Group meets biannually and is comprised of representatives from leading creative media businesses and members of Futureworks’ academic staff. The group’s main objective is to increase the depth of knowledge and key skills that the students possess in preparation for their future careers. The IAG also works to ensure that Futureworks helps to promote diversity among its students, fostering more women, BAME, LGBTQ+ and more minority groups into the industry.

By utilising the knowledge of industry experts, like Pete, the students will be given the best opportunity of being ‘job’ ready for the creative industries when they graduate.

Pete’s worked with Games companies for many years helping build teams, and source talent. He’s now doing that for us and is our go-to guy for recruitment, outsourcing and helping on production where required. He’s been on teams that have won DEVELOP awards multiple times and is very passionate about this industry so can’t wait to share his knowledge with some very talented students.

Here are some of the other companies involved:
Sumo Digital: https://www.sumo-digital.com/
Rare Games: https://www.rare.co.uk/careers
Verbal Vigilante: https://www.verbalvigilante.com/
Women in Games: http://www.womeningames.org/
Woodwork Music: https://woodworkmusic.co.uk/about
Fuzzy Duck: http://fuzzyduck.eu/
Scruff of the Neck: https://www.scruffoftheneck.com/

 

 

Why should you find a VFX studio for your TV ASAP?

I thought I’d share with you four reasons why you should find a VFX studio for your TV production as early as possible.

Every TV production is a collaborative process. It needs to be a well-oiled machine where every party – the creative lead, the director, the producer, the writer, the Director of Photography, the Production Designer , and all the other HOD’s- pull together for the greater good.

This will often include an outside party. If your production needs any CGI, you will need the expertise of a visual effects studio. On the list of things you need to do, finding someone to handle this aspect might fall somewhere near the bottom. But partnering with someone early will pay dividends later on. Here’s why you need it can pay dividends  to find a VFX studio to work with sooner rather than later.

 

It can help you plan effectively

There are very few areas of your production where you will want to take a ‘fly by the seat of your pants’ approach. You plan your shooting  schedules and every department has some element of prep time to plan for the production. You work towards an official air date. Why would your approach to your visual effects be any different?

Locking down a VFX partner early on will allow you to plan your CGI  and 2D visual effects in greater detail. This will have a knock-on effect with your overall schedule and your eventual shoot. 

It can also help you come up with ideas for environments or characters early on. You can also  find out what is and isn’t possible technically and use previs and tech vis to help plan where and how the VFX will fit into scenes and sequences.

Another crucial benefit of working with a VFX company early on in development is that you can develop a more realistic idea of what your VFX budget is likely to be. The more developed the ideas become for VFX, the more accurate the budget estimates are likely. VFX studios can also work with clients to help reduce VFX costs at an early stage. Cheaper VFX methodologies can be suggested or sequences can be storyboarded and Previsualised to help get a more definite idea of shot count. If the shot count can ‘locked off’ before production starts for a set piece or sequence that can help to contain VFX budget overages later on.

 

It can increase your productivity and efficiency

If you’re the producer, you’ll have a lot on your plate throughout the entire production process. It’s an act of spinning plates and if one plate falls, the rest will too. You need to find a way to run the production efficiently while being the most productive you can be.

Finding a VFX partner can help with this in two ways. For one, handing off that work to someone else gives you one less thing to worry about. You can turn your attention elsewhere safe in the knowledge that the VFX is in hand. Second, it’s another thing crossed off your list. If that isn’t productive then what is?

 

It can help with any creative blocks

Running a production is like completing a puzzle. It requires a lot of creative, out-of-the-box thinking and last-minute problem-solving. And, if you’re like any other person in the world, sometimes you can reach a bit of a block. 

Creative block is something we’re all familiar with. If you find the perfect VFX studio early on, you’ll have a second, outside party who you can bounce ideas off.. They will have a different insight into production that might give them an alternative perspective you had never considered. Don’t forget they’re creatives too; they’ll be as familiar with problem-solving as you are.

 

It will make the final product better

No doubt some of the world’s greatest creative accomplishments were the result of a last-minute burst of brilliance. But the vast majority will be the labour of long-term dedication, hard work, and planning.

Your TV production is no different. Organising your CGI early on will mean it has more time in production, leading to a better final result. While it is possible to come up with VFX solutions in a short space of time, it isn’t preferable. Giving the studio plenty of notice will allow them to give the CGI the time it needs.

And, in the end, you’ll have a production you will love, critics will love, and audiences will love! Organising your VFX might seem like a hassle now, but the sooner you sort it out, the better your final product will be.

At REALTIME, we have the skills and expertise to give your production that extra special something it needs. We have a history of successful collaboration and would love to hear about your next project. Feel free to get in touch with me at [email protected].

How YouTube could fit into your game marketing strategy

There’s no doubt the impact that YouTube and the growth in user-generated video content has had on 21st-century media. What started as a seemingly hilarious video-sharing platform for clips of your neighbour’s cat has fundamentally revolutionised how we communicate and share ideas, thoughts and opinions. 

In the same way that advancing technology has enabled video games to challenge the status quo of books, film, and TV for narrative-based storytelling, the rise of digital media has provided us with ways in which we can build huge communities and attract global audiences in the most targeted way yet.

 

The rise of YouTube

YouTube, in particular, has grown to become a goliath in user-generated video content, elevating individuals with a passion for gaming into pseudo-celebrities that hold great sway over their audiences. Needless to say, video games and YouTube go hand-in-glove, with gaming content standing as one of the biggest draws to the site.

While the idea of watching someone else playing video games may be baffling for some, it has become a huge pastime for a global audience. According to YouTube’s recent ‘Rewind 2019’, Minecraft alone amassed over 100 billion views throughout the year, taking pole position amongst a diverse body of gaming genres. 

The power and reach of some of the biggest influencers is reflected in the huge audiences they command and their ability to cross over into the mainstream. PewDiePie might be one of the most famous examples; he is currently the third-most subscribed channel on the entire YouTube platform with 102 million subscribers. Others, such as the Yogscast, Achievement Hunter, and Game Grumps, became vast businesses that support large headcounts. Like YouTube, Twitch – the popular game-streaming site – has many similar success stories.

Their influence is undeniable. Many developers can pin their success on the exposure given to their games by YouTubers whose success can be attributed to great video content that is dynamic and fun to watch. Would Minecraft be what it is today without all those videos that evangelise it’s complicated but intriguing crafting system? Would Fortnite be the mainstream-penetrating success if not for streamers like Tyler ‘Ninja’ Blevins who, as a case in point, became a big enough name to land an invitation to American talk show ‘Ellen’?

 

A lucrative opportunity

While these are outliers, there are still many examples of developers and publishers who have seen a sizeable uptick in sales as a result of being featured by a popular games channel. 

For a developer or publisher, marketing a game through a successful YouTuber can be a symbiotic relationship – both get something out of the situation. Like any marketing, it won’t be free and will need to form a part of your overall strategy, sitting alongside the trailers and cinematics that should also form part of your approach. Any big-name channels that commands a large audience will expect payment for their service. Typically, they get this money and any income from their views, providing you with the opportunity to show your game to hundreds of thousands – if not millions – of people.

There was a time where there was an almost antagonistic relationship between YouTubers and game studios. In the past, some publishers would claim the income on videos featuring their games and Nintendo at one point had a YouTuber partnership scheme which siphoned some of the money. But most have come to see the value in YouTube, with Nintendo and others taking a much softer approach. Now they embrace these channels, sometimes even inviting them to press events that actual games press might not be privy to. Both developers and publishers have grown to appreciate video content that shows their game in a positive light – that is both engaging and entertaining – can only be a force for good. 

 

The future of marketing?

Some might say we’re seeing a shift in how developers market their games. Large-scale press events are increasingly expected to have a presence online; simultaneously webcast around the world instead of remaining an exclusive event for those who happen to be in that part of the world. A good case in point is the XO19 event that took place in London in November last year and became a showcase for Microsoft Studios’ upcoming games. Such events (which happened to feature the trailer for ‘Everwild’) always provoke huge debate, both positive and negative. Youtubers can typically contribute hundreds of hours of commentary before, during, and after such large-scale events. 

Regardless, such events reinforce the point that online video is a key tool in the armoury to promote, discuss, debate, and, ultimately, help sell a game. Prestige events such as XO19 and the many trailers they feature can fuel endless discussions, reverberating around the internet for months to come. Online video can take many forms – from enthusiastic influencers espousing their favourite game and slickly presented publisher webcasts to beautifully conceived CG trailers. Providing influencers with great video content can ensure your game is discussed endlessly for months on end, with Youtubers providing the fuel to keep your game in the public eye. 

But this is just one part of your marketing strategy. Before you turn to YouTube, make sure you have a fantastic trailer for them to push to their audience. At REALTIME, we have a strong history of creating attention-grabbing trailers. If you want to talk about your next project, get in touch with me at [email protected].

 

DRAMA SUMMIT LONDON – KEY TRENDS

I recently attended the Drama Summit in London which has grown to become one of the most important events for the International Television drama sector. The three-day conference was attended by over 1700 UK and International delegates drawn from producers, financiers, broadcasters, distributors and Streaming Content Platforms. So, I thought it might be useful to pull together some of the key trends from the Drama Summit that are coming through in our sector.

 

Local Stories working Internationally

A consistent theme across the conference was that very local stories, from within specific cultures and with universal themes (especially love stories) were working really well Internationally. One that’s ticked all of these boxes is Netflix’s Home For Christmas. Netflix’s VP Of International Originals, Kelly Luengenbiehl, talked about series which is about a single 30 something woman who pretends to her family she has a boyfriend and then has 6 weeks to find one to bring him home… for Christmas.

Other examples included Irish series Endeavour, Fleabag and Outlander. There were also examples of shows shot in one language and then adapted into English versions, including S4C’s Keeping Faith and Hope, both shot simultaneously in Welsh and English, and the French series Dix Per Cent, (Call My Agent), set in the world of actors agents which is being re-made for the UK market by W1A and 2012’s Tony Morton.

 

The rise of foreign language / internationally set stories

Commissioners and distributors also talked about the rise and success of foreign language stories. Netflix’s Spanish language series La Casa De Papal (Money Heist) is their most streamed foreign language series. Netflix said that 50% of their subscribers had downloaded a series that was not in their native language in the last year – up 25% from the year before. This is an extraordinary figure and is in part being driven by the streaming content providers, who are investing in local language production globally and who can distribute shows Internationally through their platforms to much larger audiences than was previously possible through independent film releases or on terrestrial and cable TV.

Series with International settings were also seen to be performing well, with shows like Sister Pictures Cheronbyl and Giri Haji (set in London and Tokyo), HBO Max’s Tokyo Vice and Damien Chazelle’s 1920’s set Parisian musical series The Eddy being cited as examples of this trend.

 

The YA, Fantasy / Historical boom

Another trend that seems to be gathering momentum is the number of series targeting the Young Adult (YA) audience, many of which include fantasy, magic and/ or historical settings.

Netflix showed pre-release clips from The Witcher at the event, which was adapted from a well-known series of Polish novels which has already been re-commissioned for a second series and which is their highest rating series to date. Other YA and fantasy / historical shows in the pipeline include Letter To The King (Netflix) and Season 2 of the BBC’s His Dark Materials. Amazon have also purchased the rights to the Lord Of The Rings trilogy and Netflix have the rights to C.S Lewis’ Narnia books – both are looking to create YA skewing episodic series from these IP’s.

As the streamers drive audience demand for YA shows, the BBC are making conscious efforts to target the YA audience. The BBC’s reach of the 16-24 audience fell under 50% for the first-time last year. As part of their fight back to increase the appeal of their channels to this audience, there were two panels at the conference featuring shows, part funded by the BBC, targeting this demographic.

One of these shows was The Watch. The panel featured the showrunner Simon Alan, Producer Richard Stokes from BBC Studios, Commissioning Editor Sarah Barnett from BBC America and Producer Rob Wilkins of Narrativia discussed the development of the forthcoming 8-part series which has been adapted from Terry Pratchett’s Discworld Novels.

Simon Allen and the team have taken steps to broaden the appeal for the series from the loyal Pratchett fanbase. Simon Allen said his experience in the care system as a child helped him to empathise with the characters who are powerless in their world. With a writer’s room that included, as described by Simon Allen, an Iraqi nonbinary drag queen, a working-class bloke from Burnley and a Granny from Wales and with colour blind casting the show is clearly hoping to increase its appeal to a younger demographic. Commissioner Sarah Barnett (who also commissioned BBC America’s Killing Eve) said Simon should adopt a ‘mean and queer’ tone, for the series. This I something that certainly helped to provide a distinctive tone for Killing Eve, which BBC America have commissioned for a third season.

Simon Allen said The Watch is about the chaos affecting our societies and what happens when lawlessness goes unchecked. Simon summarised by saying they have borrowed some mythology that they hope will power the series for multiple seasons. The team showed brief clips from the series, being shot on location and at Cape Town Studios in South Africa. With fantastic sets and costumes and an electrifying performance from Game of Thrones Richard Dormer who plays the lead Sam Vimes, The Watch looks like it will provide some spirited competition to the streamers YA output.

There was also a panel featuring another BBC funded, South African shot series, namely Mammoth Screen’s Noughts & Crosses, airing on the BBC this winter. The series is the long-awaited adaptation of the Malory Blackman novels of the same name. Malory Blackman was inspired by the Romeo and Juliet love story and placed it in an inverted parallel universe, where history has unfolded differently, with African people dominating globally society economically and culturally, with European economies and peoples being very much the underdogs.           

 

Shorter runs and the return of event programming and the schedule

Several speakers talked about how audiences were now looking for shorter runs of series, so 6-part series or 3-part series. Audiences don’t have the same appetite they used to for the 13-part returnable series. Serials with closed storylines like Chernobyl are increasingly popular.

Another discussion point was the move away from ‘binge and burn’ of series being dropped on to streaming services at once. There is something of a return to releasing episodes of big event series each week, to help drive anticipation for new shots. Apple TV + launch series The Morning Show is released weekly and Disney + have released the Star Wars spin-off The Mandalorian the same way.

Several broadcasters and streamers also talked about the importance of event programming and seasonal programming, with a preference for content that comes with marketing ‘hooks’ to help drive audience awareness.

 

Peak TV & The Streaming Wars

The overall sentiment at the conference was that these are good times for the TV drama sector and that despite some concerns about TV drama reaching ‘peak content’ and there being an oversaturation of content – for now there seems consensus – we can have more of a good thing.

From a production point of view this is being driven by demand from the many new and existing commissioners for TV drama. New streaming content platforms who have recently launched in the include Apple TV +, with the Morning Show (star studded an a rumoured $300 million series budget) and BBC / ITV’s Britbox (launched to with little fanfare and no original content) and the Lionsgate backed channel Starz, launching a direct to UK app in the UK for its library of content which includes shows like The Spanish Princess and Good Omens.

Other ‘traditional’ studios who have entered the streaming space include NBC Universal with their platform Peacock. This will screen new original series, derived from the Universal Library. Launch shows include the second reboot of Battlestar Gallactica and a new episodic version of seminal sci-fi novel Brave New World, made by Universal owned Amblin Entertainment. Peacock is also available to Sky subscribers. Sky now also include Netflix as part of their package and will continue to offer HBO’s content through their platform in the UK – which in future will be available to US consumers via HBO Max, the streaming platform due to launch next year.

On March 31st Disney + will launch in the UK, featuring, with launch series The Mandalorian from the Star Wars franchise and a huge arsenal of library content from Disney, Pixar Marvel and National Geographic – the combined content from the Disney / Fox / Hulu mergers and acquisitions.

The Paramount / Lionsgate / Mgm streaming platform Epix were also active at the Drama Summit, discussing forthcoming series on two different panels, which include Pennyworth, a UK shot Batman ‘origins’ story and Godfathers, a gangster series set in Harlem starring Forrest Whittaker. Epix will also feature Carnival Films new ‘prestige period’ drama series The Gilded Age.

Whilst much of the demand is being driven by US studio and streaming content players, UK production companies and talent are doing really well from the continuing growth in International drama production.

 

Driving up talent Costs?

But not every cloud has a silver lining – the dramatic growth in UK production has led to an escalation of crew and talent costs – and a shortage of both. This has driven production budgets up and lead to a fiercely competitive environment for both talent and commissions. A decade ago, there were under 20 really active UK drama production companies. Now there are well over 150 and many have ITV or BBC Studios investment or US / International studio investment.

 

Leading to direct talent deals

The competition for talent has meant that studios and streaming content platforms have started to develop direct deals with writing, performing and producing talent. Amazon referenced their rumoured £20 million a year deal with Fleabag writer/performer Phoebe Waller Bridge. There has also been much trade press coverage about other talent deals, with Grey’s Anatomy Producer/ showrrunner Shonda Rhime’s $100 million deal with Netflix kick starting the arms race for talent, other big Netflix talent deals include the one with Glee and American Horror Story Producer Ryan Murphy and Game of Thrones showrunners David Benioff and D.B Weiss.

Closer to home, the event featured Simon Pegg and Nick Frost, co-founders of Stolen Picture talking with their CEO Miles Ketley about their development slate and partnership with Sony Pictures. Their first show Truth Seekers is a comedy written by the duo with a team of writers and they have an ambitious and diverse slate which includes an adaptation of the Rivers Of London novels, The Technicolor Time Machine, based on novel by Tim Harrison a staff writer on the Star Trek TV series, which is about some filmmakers who use a time machine to return to the Viking era to film a Viking movie. Simon Pegg is also adapting a Neil Gaiman novel. Stolen Pictures also have an initiative to incubate and work with new talent, because both Simon Pegg and Nick Frost acknowledge that it is a much tougher environment for new talent now to get a foothold in the industry.

 

Meaning increasingly shows need to be packaged to secure finance

The increasingly risk averse nature of commissioning was a consistent theme across most of the panel sessions at the conference. Most commissioners and funders stated the importance of having a well-known or recognized IP, acting talent and writing, directing and producing talent with an appropriate track record to realise the project. Although several producers acknowledged that even with these elements in place, it could be difficult to secure writers and schedule acting talent if they were fortunate to secure a commission. Many felt packaging was essential to start the conversation with financiers.

One company working in this way who featured in one of the panel events is Carnival Films, whose founder and Producer Gareth Neame has a long-standing collaboration with actor turned writer Julian Fellowes, which started with their collaboration on Downton Abbey. They have another ‘prestige period’ drama series, Belgravia in production, based on Julian Fellowes novel of the same name. Fellowes and Neame are also working on The Gilded Age, set in 1880’s high society in New York, which is being funded by HBO and Universal Television.

Another panel featured Sally Wainwright and Faith Penhale talking about their collaboration on BBC / HBO’s Gentleman Jack, the adaptation of Anne Lister’s diaries which will return for a second series in 2021. With Ann Listers diaries running to three times longer than Samuel Pepys’, Sally Wainwright is hoping there are several series to come yet for Gentleman Jack.

Manchester based Red Productions also showcased their new series Trace, adapted from a non-fiction book about forensic science and with material from a Val McDermid novel, the series was written by actor turned TV writer Amelia Bullmore. Amelia acted in Red Productions series Scott and Bailey where she became interested and knowledgeable about both police procedure – and how to craft police procedural tv series.

 

To Conclude…

The Drama Summit is a really excellent event and it is exciting to be part of a UK drama production sector that is thriving and taking advantage of the US and International funding to continue growing rapidly.

We at REALTIME are excited to be growing alongside the UK drama sector and are currently working on shows for BBC America, Sky and HBO.