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Meet Jono!

What’s your role at REALTIME?

I’m the Executive Producer for Film & TV. The main focus of my role is identifying new projects for us to work on. I work with our in-house team of Artists and Producers to create costs and prepare a creative pitch to win the work. I am then the key point of contact for our clients throughout the production.

 

How did you come to work in broadcast?

Like many people my first break into the broadcast industry was as a runner. I worked on a tacky sky dating show that was filmed in the old Granada studios in Manchester. My fellow runner was a young woman who was very keen to get into TV presenting by the name of Zoe Ball. She succeeded! I also worked with a runner called Tom Vaughan and ended up making several short films with him and co-writing a screenplay. Tom is now a successful TV and feature film drama director.

 

What sparked your interest in TV?

I’ve always enjoyed watching good TV – from comedy through to drama. I was also drawn to the performing arts at school but I wasn’t cut out to be an actor so a creative career in TV appealed because you get the same fun creative people you get in theatre.

 

So, what does an average day consist of for you?

It’s very varied but could involve reading scripts or series outlines, drafting costs on the VFX that are going to be in a show, meeting potential clients or working with Artists to create concepts or tests for pitches on TV series. There is also quite a bit of strategic thinking and planning and I also need to think about our VFX pipeline and the technology side of how we deliver projects. Clients care about the creative and the cost, but are also very focused on delivery. We are reliable and always deliver on time so we need to regularly refine and develop our VFX pipeline.

 

What’s been your favourite project to work on and that you’re most proud of?                                

The most fun to work on was an indie move Human Traffic – many moons ago! Filmed on location in Wales and it ended up being a top ten box office film that year in the UK in spite of its low budget. I also introduced the Producers to the Distributor who had released a short of mine in front of a Richard Linklater film. In terms of VFX I was proud of the work we did on Lean On Pete – an indie movie directed by a really talented writer / director Andrew Haigh. The VFX was integral to a key moment in the story and it involved a horse being hit by a car (oops plot spoiler!)

 

What’s the best thing about working here?

It’s great to have such a large and varied team of in-house artists. For me it’s particularly helpful to have an Art Director and Concept Artist to help visualise VFX ideas for pitches. I also like working out in the countryside when I am in the Westby Studio.

 

Are there any upcoming things in the industry that you think people need to keep an eye out for?

The content goldrush we are experiencing in which Amazon, Netflix, Apple and the US studios all battle for market share continues apace, which means more VFX work being commissioned at increasingly higher budgets. These companies are concerned about being able to deliver shows on time so there are lots of opportunities for companies like REALTIME – so it’s an exciting time.

 

Tell me a fun fact about yourself?

I was born in Zambia and lived there and in Ghana and Sierra Leone as a child but I didn’t see snow until I was 8. Because of that I love the stuff and I particularly enjoy skiing.

International Women’s Day 2019

Friday the 8th of March is a day to mark in your calendars. It’s International Women’s Day (IWD), and in the age of #MeToo, it has never been more important. Despite an ever-progressing society, there are still ways we can improve. It’s why IWD’s theme for 2019 is ‘#BalanceforBetter’.

The rabbit hole of statistics goes deep, and we could spend all our time digging through these facts. Facts like unlocking the full potential of women in the workplace could be worth £23 billion to our economy. Or the fact that almost half of the workforce (46%) is female, yet women hold only a quarter of senior roles.

But you can see the tide shifting; the figures are looking better here in the UK as time goes on. So, to mark the occasion, we decided to interview our female staff.

Marketing manager. Concept artist. Office manager. Production manager. Head of Production. These are just some of the roles covered by the women here at RealtimeUK. They are Zoe, Flora, Heather, Bhavini, and Jane, respectively. For them, it’s been a crazy 2019 already, and that isn’t about to stop anytime soon.

 

Zoe – food for thought

“My day to day can change massively depending on what’s going on in production and what awesome projects we’re working on,” says Zoe, Marketing manager. Her role is organising the chaotic whirlwind that is the busy schedule of RealtimeUK. Sometimes literally – it wasn’t long ago she was organising their trip to Total Chaos in May!

She continued: “I create, implement, and analyse all on/offline marketing campaigns we run ensuring they all contribute to the overall marketing strategy, as well as heading up all of the social media channels. Basically, if it’s anything brand/marketing related, I’m normally leading the way.”

Zoe knew what she wanted to do from a relatively young age, other than cooking and eating that is.

“I decided I wanted to do marketing while working at MFI at the tender age of 16. I actually combed the yellow pages – yes, the yellow pages – for marketing agencies/consultancies in my local area.”

She went on to study for a degree in advertising, brand, and marketing management at Manchester Metropolitan University and was eventually headhunted by RealtimeUK. Now she spends her time with partner Debbie, step-son Cai, and dog Buddy, doing what she does best: cooking, eating, and hosting dinner parties.

 

Flora – art at work

“I am a concept artist and matte painter,” says Flora. Artistic talent seems to flow through Flora, who paints on the job and off the job: “as a concept artist, my work is used to give a visual direction to the CG artists who will create the final image, or to communicate with the client when the company is pitching ideas.”

Flora is originally from France, where she studied architecture before moving onto special effects. In 2017, after graduation, she found herself at the RealtimeUK Academy, which ended with the company offering her a job!

“At weekends I actually do quite the same thing as I do during the week at work: I paint! But this time I work on personal projects,” she continues. “I am very passionate about it. What I learn at work I use in my personal stuff, and vice versa.”

“I also watch movies and play video games with friends – I guess I’m kind of a nerd!” Who isn’t, Flora? Who isn’t?

 

Heather – the glue that holds us together

“As Office manager, my role is really varied. From doing account management, billing our clients, sorting out pensions, and staff appraisals, to arranging travel and accommodation for events.”

That’s Heather’s role in the company. Juggling multiple responsibilities, it’s a job where no two days are the same. And in Zoe’s words: “Heather is basically the glue; she sticks us all together!”

Heather has been with the company for over 15 years! In her previous job, she worked for Hilton Hotels as an events manager.

For Heather, a simple life is the best life: “I don’t really have time for hobbies; I’ve got 15-year-old twin daughters who take up most of my spare time!”

“We do try and get out on a Sunday afternoon to the park with our two dogs, just spending family time together on weekends is the best.”

 

Bhavini – production mastermind

For production manager Bhavini, her job is making sure everyone else knows their job. But she has her daily schedule locked down.

“My work day usually starts with catching up with my emails and Skype messages. I have the habit of flagging my emails so I know what needs action on that particular day. Next, I update the tracker of every project I am working on. There are meetings and calls scheduled in between these. I mostly end the day by entering my hours on the Intranet for the day and logging out.

“And, there are always unanticipated elements that need immediate attention and solving.”

Bhavini has an artistic flair, like many RealtimeUK staff members. She has an MSc in new media informatics, with a specialisation in 3D. But while she started off working as an artist, she knew it wasn’t her passion. Something that was though was production.

“I am an Indian by birth but was born and raised in the UAE,” Bhavini is well-travelled, having lived and worked in not only India and the UAE, but also the US (where she completed her degree) and, obviously, the UK. It makes sense – after all, she did say she loves to travel!

 

Jane – the industry expert

“My role at RealtimeUK is as Head of Production; I manage the games and broadcast teams over both the Manchester and Westby Studios.”

Jane is a pro in the industry, with 15 years under her belt. She’s spent this time in the VFX industry and has worked her way up through the ranks to become Head of Production in the company. It’s a job she’s held since 2012.

It’s a role with a lot of responsibility, so how does Jane unwind? “Weekdays are generally pretty full-on, so I like to make the most of the weekends, socialising with friends in Manchester and watching films.”

“I also like blowing off the cobwebs on a long walk in the countryside which is just on our doorstep – as long as there’s a pub at the end!”

Jane also has a knack for artistry and likes to dabble in photography when she gets the chance.

 

What does the future hold?

It’s hard to believe it’s March already. Then again, it already feels like so much time has passed. But there’s still plenty of 2019 left.

“I hope to be flying across the globe with RealtimeUK and Stu [Bayley, art director] speaking at lots of industry events, sharing some amazing insights into how we do what we do,” says Zoe. “I’d also like to somehow fit in a baby and have the extension finished on the new house.”

For Flora, it’s about continual improvement: “I will do my best to keep learning and practising, in order to enhance my artistic skills. I am really curious about the newest software and methods we can use to create art; there are many things to discover in this area and it changes very fast.”

Jane echoes this sentiment: “I’d like to continue my own personal and professional development. Hopefully, this will have a positive effect on the people around me and end in a successful, fun year.”

“2019 is a big year for our family as the girls leave school and start at sixth form college,” Heather says. She has a lot on her plate personally it seems, and as far as she’s concerned, she just wants to be happy and healthy. “I also want to be able to encourage and support my daughters in this big transitional year.”

For Bhavini, being happy and healthy is on the agenda. Having recently purchased a house here in the UK, she’s starting to make it her home. In the future, she hopes to tackle any health issues, leaving her fit and fine once again.

 

What matters most…

For International Women’s Day, it’s important to remember and value the women who inspire us and continue to shape us. For many of the RealtimeUK staff, that person is their mum.

“There is no one else that inspires me more than my mum,” says Zoe. “Single parent of three, I mean, I could barely look after myself at 23, let alone three young kids. She’s been successful in so many jobs but her passion lies in fitness, so she bit the bullet and retrained as a PT.”

Jane felt similarly, saying, “My mum has always been the biggest inspiration – she gives great 1:1 motivational speeches exactly when you need them! She’s one of the most positive people you could meet and always puts other people first – it would be good to live up to her reputation at some point.”

Heather had a different approach: “All working mums inspire me. It’s a hard job to juggle a career and a family, and I often think women are penalised for this instead of being celebrated.”

Flora finds inspiration in her artistic peers. “This one comes from the same school as me, and it makes me very happy to see where she is now and how great her pictures are.”

Bhavini has a long list of inspirational women: “Kiran Bedi, Sushma Swaraj, and Nirmala Sitharaman to name a few.”

She also points out that it isn’t just women that can leave an impact on you: “To be honest, I do not only have women in my list of who inspires me. There are many men who also inspire me. Narendra Modi, Ratan Tata, and Ajit Doval are just some of them.”

Jane rounded it off by saying, “I have great admiration for all women who are successful in business in any industry – there aren’t many of us in the VFX industry especially and it’s a tough place to be at the best of times. I’m hoping there will be more women who join us in the next few years.”

 

The years ahead

International Women’s Day may be on March 8th, but its message is intended to carry on through the year – and for years to come. The landscape is shifting, and it’s a sentiment held close by the women of RealtimeUK.

“[International Women’s Day is] a chance to celebrate the incredible women in the world,” says Heather. “But we shouldn’t need an International Women’s Day to do this; it should just happen naturally but unfortunately it doesn’t, so that’s the change I’d like to see happen.”

Flora couldn’t agree more: “I wish that it was widely acknowledged that gender does not define who we are and what we are capable of. I think that achieving gender equality in all matters is one of the most important issues we have to deal with now. International Women’s Day is a great opportunity to raise awareness about it.”

For Jane, this day is a chance to reflect on all the amazing, strong women who strive every day to make their lives better – juggling home life and careers. “I’d like to see continued equality in the workplace, but also appreciate the differences between men and woman. Surely we just need to bring out the best in each other?”

Bhavini admits that International Women’s Day isn’t something she’s ever acknowledged, but you don’t need a specific day to do that. “Women in all their avatars should be respected on a daily basis: as a mother, wife, daughter, sister, friend, cousin, aunt, grandmother, colleague, whoever they are.

“There is a list of changes I would like to see in the world and in myself, and I hope they are for good. Change, after all, is the only constant in the universe.”

“For me, the meaning of International Women’s Day has changed a lot in the wake of the #MeToo movement,” says Zoe. “What became so clear with #MeToo is how far away we still are from gender equality; from sexual harassment and abuse of power.

“International Women’s Day is an opportunity to honour the women who have been at the forefront of fighting against gender inequality.

“It is a day to reflect on the work that still remains. It is a day to remind us to look beyond our borders, our bodies and race, and to think about how we can make future progress daily.”

 

RealtimeUK supports this progress and is proud of the work done by Zoe, Flora, Heather, Jane, and all of our female staff. If you would like to discuss working with us in the future, please contact Zoe on [email protected].

Blurring the lines

Augmented Reality (AR) is one of those pieces of technology that looks like it came straight out of a film. We’re not at Minority Report levels yet, but we’re getting close. Similar to VR, AR is something that has been around for since the 90s but is currently going through a renaissance thanks to the advent of smartphones and tablets.

One of the biggest mobile games on the market is Pokémon Go, which prominently features AR. On the enterprise tech side of things, it has evolved, with Microsoft’s HoloLens or the Magic Leap One advancing towards ‘mixed reality’. Many companies see the value of it as a marketing tool. It even featured on the latest series of BBC’s The Apprentice, with candidates having to design a comic book that came to life on your phone. It’s technology of the future right here in 2018. But is it here to stay or will it become a gimmick?

It’s in the game

Considering how long AR has existed as a concept, it isn’t going to be some flash in the pan fad. If projections are to be believed, The AR and VR device market is worth approximately $1.8 billion. The user base of AR is also expected to explode in the next four years.

Currently, gaming is the most popular use of the technology – and will probably continue to be. We already mentioned Pokémon Go from Niantic, which had its highest player count since 2016 this summer. That game came off the back of Niantic’s Ingress, which was also centred around AR.

Despite this, AR hasn’t taken hold of the gaming scene quite like how VR has. When Microsoft demoed their HoloLens at E3 in 2015, Minecraft took centre stage, but the technology has proven more popular with the likes of NASA, medical schools, and the military. Not surprising since it costs up to £4,500. Not exactly a consumer product. That’s not to say AR doesn’t have its place with consumers.

ARdvertising

Snapchat, one of the most successful mobile apps on the market flaunts its AR as a key feature. Other companies are using the tech to enhance the user experience. IKEA Place is an app that lets you ‘place’ their furniture in your home to see how it looks. Specsavers allow you to try before you buy too, so you can see if those tortoiseshell specs actually suit you.

For those last two, they are marketing tools disguised as an app. The aim is for the user to buy IKEA furniture or Specsavers glasses. But it doesn’t feel that way when you’re using it. And that is the key to good AR.

AR is fast becoming the most desirable way to advertise, as it adds an element of interactivity you don’t usually find. Consumers want experiences, not adverts. They are pervasive, and it’s hard not to tune them out unless they do something especially unique (see John Lewis’s Christmas ads and the resulting hype). AR adverts are more engaging; whether it takes the form of a game or overlays an element into the world, it involves the user. Even though AR and games make the perfect match, their use as a marketing tool for games is woefully underutilised given that assets will exist from the game which can potentially be used to create such experiences.

The one downside? It’s not always effortless. Bringing AR into the world usually requires an extra app, which makes using it as an advertising tool that much more complicated. But it’s a ‘chicken or egg’ kind of problem – consumers don’t use the apps because there’s not enough there, but it doesn’t exist because there are no consumers.

The solution is to create more experiences. If you build it, they will come, as the saying goes. There’s clearly a taste for AR, and it’s never been more accessible to the general public. If the market truly is set to take off in the coming years, don’t you want to be involved?

With experience creating AR apps that engage and enrapture audiences, RealtimeUK knows all about the importance of AR having worked with the automotive sector to create unique, bespoke AR experiences. If you have an upcoming project that would benefit from an AR experience, get in touch with me on +44 (0)161 711 0260 or [email protected]

Top Tip: Endless Keyframes

This week’s Top Tip comes from our fabulous Top Tip Magician, Senior Generalist Chris Scubli! He’s offering some helpful advice for how you can configure endless keyframes in 3dsMax:

 

Let’s say you need an endless animation for something like spinning propellers or phase keyframes for various effects like Wave or Noise modifiers. You could create keyframes at frame 0 and then 1000… but what if the shot length changes, or you need to adjust the speed quickly? It’s more effective to use ‘Out of Range’ types for these keyframes instead.

Take the example of a spinning propeller. At frame 0 we set a keyframe for rotation at 0 degrees. Then at frame 5 we apply a 360 spin on its Z axis. This would be perfect if your shot length is five frames, although it’s probably going to be longer.

So here’s one way of getting around the issue:

Right click the object and go to the ‘Curve Editor’.

Here we can see the keyframes for the rotation. Make sure they are linear, so the motion is constant. To do that, drag select the keys in the track view and then click ‘Set Tangents’ to ‘Linear’.

With the keys still selected, in the Curve Editor go to ‘Edit’, ‘Controller’, ‘Out of Range Types’. Activate both buttons underneath the Linear type. Now your keys will extend infinitely both ways in the track view.

This means the propeller will spin forever at the same speed, meaning your shot length or start time does not need you to adjust or slide keys around.

A handy trick now is that you can move the two keys closer or further apart to tweak the speed of the rotation.

Top Tip: Checking Values, Colouring and How to Create a Realistic Image

Our fabulous CG Generalist Flora presents this week’s Top Tip, sharing a helping hand of knowledge for when it comes to colouring a realistic image!

Painting in greyscale is a great way to start learning and understanding the proper values of an image. Although, I found that starting with greyscale can be a real pain when it comes to creating a coloured illustration, because of the dangers of the indirect colourisation (this video explains why). Adding colours as early as possible is how I like my workflow and this Top Tip explains how I check my values along the way, using Photoshop’s interface.

You can switch the proof settings easily by using the shortcut ‘ctrl + Y’, which will take you from RGB to the Gamma 2.2 colour space instantly (you can use the same shortcut to also refer back to RGB).

Or if you have two computer screens or one very big one, you can then duplicate your work using ‘Window > Arrange > New window for’ option – It will create a second tab for the picture, so you will now be able to manage your workspace more effectively so that you can see both of the clones at the same time.

Be sure to keep the main image/window in RGB but switch the second one to Gamma 2.2.

As these windows are updated instantly, you will be able to see how everything you do on your main coloured picture affects the values of the whole piece.

A quick note: if you want to check your values using layers, it is always better to create a new layer on top, filled with pure black to then put in “colour” mode, instead of using the “hue/saturation” to desaturate your picture. The desaturate tool won’t give you actual values and can create problems if you use this to build up your image.